Wednesday, December 1, 2010

Game today gain tomorrow?

Technology has taken over our world. There is no disbuting that. It seems to be that the most basic daily routines have been altered by technology advances. So it only makes sense that the gaming world has been conquered by this trend as well.

Growing up I remember playing board games such as "The Game of Life, Scrabble, and Monopoly", fortunately all these games are still around but digital versions have been created as substitution. I think it is completely unnecessary to have something digital spin for you instead of dice, letters represented on a screen, or to have a credit card instead of cash. Traditional board games should stay the way they were intended to be played.

When I grew older I started to dabble into the video game world. I thoroughly enjoyed Nintendo 64, Sega Genesis, and the first model of game boy. On the computer I played the old school "Duke Nukem, and Solitaire." In middle school I discovered "Snood, Roller-coaster tycoon, and The Sims."

Now children play video games on their ipods, phones, and wii's. It is undoubtedly children's biggest past time. I am realistic in knowing that we can not stop our children from being interested an displaying these games. I would never suggest taking these consoles away from your children. I do suggest letting your children explore these games with limitations. It is unhealthy for children to sit in front of a screen all day but these games do have educational benefits.

The article "Welcome to Our Virtual Worlds" introduces us to the world of "Pro-Ams" which are " professional amateurs- become experts at whatever they have developed a passion for." I can empathize with this 100%, I am passionate about education and technology and look where I am now.

Completely discouraging and punishing children about video games will only create more obstacles. So lets use these technologies in productive and innovative ways.

Positives of Gaming
  • Fine motor skills
  • Life skills in games such as "The Sims" or "Zoo Tycoon"
  • Self expression
  • Social interaction
  • critical thinking skills
  • Ownership
Bottom line. Video games are here to stay. Lets stop complaining about the negative connotation and embrace the positives in our classrooms.